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Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
YY Midas Guide.
dont feed.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Grave Locket
Collects gold and experience from an ally's kills.
Amulet of Exile
3 Strength
3 Agility
6 Intelligence
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Jade Spire
Bonus Cast Range
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Perpetual Cogwheel
150% Mana Regeneration
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 1
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 2
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 3
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 4
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 5
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 6
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 7
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 8
Golden Salvo
Target a location to throw five flasks.
The first flask impact deals 100 / 140 / 180 / 220 Magic Damage and inflicts -10% Movement Speed. Each additional flask inflicts an additional 20 / 40 / 60 / 80 Magic Damage and -10% Movement Speed for 3 seconds.
LVL 9
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 10
Lion's Pride
Target a location to send a wave of golden energy, healing allies for 30 / 60 / 90 / 120 Health on contact.
Lions start with 75 / 120 / 165 / 210 damage. Each ally healed increases their power by 15 / 20 / 25 / 30 damage. At the destination, they explode, dealing up to 360 Magic Damage.
LVL 11
Transmute
Passively imbues each of your three basic abilities with a 4 second Reagent. Combining Reagents on an enemy will inflict 100 / 150 / 200 Magic Damage, a 2 second stun and applies Midas' Touch to the target for 3 seconds.
Midas deals 30 / 55 / 80 bonus Attack Damage on his autoattack against targets afflicted with Midas' Touch. Passively decreases basic ability cooldowns by 2 / 3 / 4 seconds.
This skill can be upgraded at levels 4, 8 and 12.
LVL 12
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 13
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 14
Elemental Warp
Target a location to teleport there. Detonates a shockwave around Midas on departure and arrival.
Enemies hit will take 65 / 90 / 115 / 140 Magic Damage per shockwave.
Staff of the Master increases range by 300 and reduces your ability cooldowns by 2 seconds.
LVL 15
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25