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Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

My own guide. Purely for MidWars.
StonQ early nuke. Mid ulti monster into Late AgiCarry

STARTING

Mana Battery

Absorb power from enemy spellcasts. Discharge to gain a bit of Health and Mana.

Merrick's Bounty

Generates extra gold when not killing creeps

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 1

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 2

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 3

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 4

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 5

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 6

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 7

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 8

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 9

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 10

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 11

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 12

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 13

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 14

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 15

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 16

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25