Error - This is a list of what has happened / what has gone wrong!

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Ichor is an excellent support for lategame carries. With the ability to turn every fight into your carries favor if played correctly. Best paired with a carry with a stun in the laining phase.

STARTING

Crushing Claws

3 Strength

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Mark of the Novice

3 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Astrolabe

Activate to heal nearby allies.

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 1

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 2

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 3

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 4

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 5

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 6

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 7

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 8

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 9

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 10

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 11

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 12

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 13

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25