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Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

farm jngle and gank progresive.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Helm of the Victim

5 Armor
3 Health/s

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Frozen Light

Freeze, Searing, M.Lifesteal Modifier
Slows on attack, applies stacking Magic DoT on attacks

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Snake Bracelet

Evasion Modifier
25% Evasion

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 1

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 2

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 3

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 4

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 5

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 6

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 7

Terrifying Charge

Target an enemy unit to charge at it with 100 / 200 / 300 / 400 bonus Movement Speed and 0 / 2 / 4 / 6 Armor and Magic Armor. Upon reaching it, enemies in front in a cone will be dealt 150 / 200 / 250 / 300% of your Base Damage and receive -50% Attack Damage and 50% Attack Speed for 4 / 5 / 6 / 7 seconds.

LVL 8

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 9

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 10

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 11

Taunt

Activate to gain 8 / 12 / 16 / 20 Armor and force nearby enemies to attack you for 2 / 2.4 / 2.8 / 3.2 seconds.

LVL 12

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 13

Whirling Blade

Passively gives a 9% per charge chance to cause you to deal 120 / 150 / 185 / 215 Physical Damage to nearby enemies when attacked.

Automatically spins if no spins occur after 9 attacks. Can toggle this ability on & off.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Decapitate

Target an enemy unit with less than 300 / 450 / 600 Health to instantly kill it.

Otherwise, deals
150 / 250 / 350 Magic Damage.

Staff of the Master Now instantly refreshes all of your abilities whenever you successfully Decapitate kill a hero.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25