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Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Crushing Claws

3 Strength

Mark of the Novice

3 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

OFFENSIVE

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 1

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 2

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 3

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 4

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 5

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 6

Wave of Death

Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.

LVL 7

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 8

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 9

Siphon Soul

Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.

While active, the soul link also
reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.

The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.

LVL 10

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 11

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 12

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 13

Grave Silence

Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Unholy Expulsion

Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.

The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.

Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25