Error - This is a list of what has happened / what has gone wrong!

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Merrick's Bounty

Generates extra gold when not killing creeps

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
70 Movement Speed. Use for unitwalking and more speed.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Mock of Brilliance

Grants an aura that deals Magic Damage over time to nearby enemies.

Lightbrand

Magic Lifesteal Modifier
Grants Magic Lifesteal

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Icebrand

Freeze Modifier
Grants a slowing attack.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Portal Key

Grants the ability to teleport short distances.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 1

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 2

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 3

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 4

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 5

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 6

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 7

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 8

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 9

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 10

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 11

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 12

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 13

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25