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HERO: Maliken
TITLE: ^T^:^%969asianpewd's guide
Written By: K4m1nA__S4mA
Date Last Modified: 10/21/18
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This hero is recommended in the short lane as a carry otherwise lane with a support.
Farm up insanitarius and use your whispering helm to stack ancients (3x) .
Farm it with you ult.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Homecoming Stone
Teleports you to a friendly structure.
Lex Talionis
Lowers both yours and target's Armor.
Refreshing Ornament
Grants a Health Regeneration aura.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 1
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 2
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 3
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 4
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 5
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 6
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 7
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 8
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 9
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 10
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 11
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 12
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 13
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25