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HERO: Grinex
TITLE: Suttung's Grinex Guide
Written By: Suttung
Date Last Modified: 08/23/20
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Grinex is best played in the off-lane. Try to Shadow Step enemies into each other and abuse the ability to attack without breaking stealth. Attack between spell casts to maximize your damage output.
Health Potion
Use to heal target 400 Health over 10 seconds.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Homecoming Stone
Teleports you to a friendly structure.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Spiked Bola
Cast to Disarm an enemy.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 1
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 2
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 3
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 4
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 5
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 6
Nether Strike
Passively grants 40 / 60 / 80 / 100 bonus Attack Damage for 9 seconds after casting a spell.
Staff of the Master allows this to stack twice.
LVL 7
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 8
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 9
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 10
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 11
Shadow Step
Click an enemy and drag the cursor in a direction to launch yourself and them in the chosen direction dealing 50 / 80 / 110 / 140 Magic Damage.
Slamming the target into a hero, cliff, tree or building, applies a 1.35 / 1.5 / 1.65 / 1.8 second Stun and deals 60 / 90 / 120 / 150 Magic Damage.
LVL 12
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 13
Rift Stalk
Activate to gain 25% Movement Speed and invisibility with a 1 second fade time for 6 / 7 / 8 / 9 seconds. You may attack once without breaking its invisibility. Attacks from Rift Stalk or the initial impact of Shadow Step apply -0.4 Armor to the target for 5 seconds.
This ability has a max of 2 charges. Gains one charge every 20 / 18 / 16 / 14 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Illusory Assault
Activate to become invisible and send out shadows at all nearby enemies, with the shadows' first attack proccing Nether Strike.
Shadows have 35 / 45 / 55 Attack Damage, last for 5 / 6 / 7 Seconds and leave behind a dark trail.
Standing on the dark trail grants +15% Movement Speed and Stealth with 1 second fade time.
Staff of the Master effect: While on the shadow trail, Grinex's Stealth will not break, and Grinex gains Single-Target Immunity.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25