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Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

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STARTING

Homecoming Stone

Teleports you to a friendly structure.

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Lex Talionis

Lowers both yours and target's Armor.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

OFFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 1

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 2

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 3

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 4

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 5

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 6

Rotten Grasp

Target a position to apply Rotten Grasp to enemies in the radius after a 1.35 second delay.

Rotten Grasp inflicts
100 / 150 / 200 / 250 Physical Damage over its duration, Immobilize and -1 / -2 / -3 / -4 Armor for 1.5 / 2 / 2.5 / 3 seconds.

LVL 7

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 8

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 9

Uproot

Activate to gain 15 / 30 / 45 / 60 Damage for 4 attacks.

While holding a tree, target an enemy unit to throw the tree at it, Physical Damage equal to your Attack Damage, a
Mini-Stun, and tapering -75% Movement Speed. Oakbolt will automatically be used on your final attack if you are still holding a tree.

LVL 10

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 11

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 12

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 13

Clearcutting

Activate to gain 30 / 45 / 60 / 75 Movement Speed and the ability to walk over and destroy trees for 10 seconds.

If Deadwood destroys a tree, he gains a short burst of
30 / 45 / 60 / 75 Movement Speed and 25 / 50 / 75 / 100% Slow Resistance.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Willowmaker

Target an enemy unit to gain 40% of their Strength for 7 seconds and deal 200 / 400 / 600 Physical Damage plus bonus Physical Damage based on 40% the target's Strength.

Applies a
1.5 second Stun and applies a tapering 100% Movement Speed slow for 5 seconds.

Staff Effect: Strength Sap duration increased to 30 seconds. Cooldown reduced to 85 / 65 / 45 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25