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HERO: Master Of Arms
TITLE: dantec's Master Of Arms Guide
Written By: dantec
Date Last Modified: 01/10/17
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Soulscream Ring
3 Strength
6 Agility
3 Intelligence
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 1
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 2
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 3
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 4
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 5
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 6
Weapon Enhancement
Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.
Cheetah
Cheetah reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.
Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.
LVL 7
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 8
Overcharged Shot
Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.
LVL 9
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 10
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 11
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 12
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 13
Acid Bomb
Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Master's Call
Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.
Independent of the shield, you gain 100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25