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Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

I came to get down [2x]
So get out your seats and jump around
Jump around [3x]
Jump up, jump up and get down.
Jump [18x]

I'll serve your ass like John McEnroe
If your girl steps up, I'm smacki

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mark of the Novice

3 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Lightbrand

Magic Lifesteal Modifier
Grants Magic Lifesteal

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Sacrificial Stone

Reduces respawn time and armors up allies.

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Dawnbringer

Freeze, Magic Lifesteal, Firebrand Modifier
Slows on attack, grants Magic Lifesteal

Grimoire of Power

Grants Cooldown Reduction and Magic Lifesteal

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Twin Blades

Grants a secondary attack.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Null Stone

Periodically blocks single-target abilities.

Ultor's Heavy Plate

Activation Modifier
Negative Attack Speed Aura. Activate to gain high Armor.

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 1

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 2

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 3

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 4

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 5

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 6

Joust

Target a direction to dash forward, passing through the first enemy hero hit and stopping.

Enemies hit receive 100 / 170 / 240 / 310 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun.

LVL 7

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 8

Lance-A-Long

Activate to apply a buff to yourself for 4 seconds and reset your attack cooldown. This buff grants 100 attack range and adds up to 75 / 150 / 225 / 300 Magic Damage.

Your attacks passively build up to 3 charges, increasing the damage of your active.

Can be toggled to
auto-cast when at 3 charges by right clicking.

Staff of the Master passively increases Attack Range by 250, and reduces the cooldown to 5 seconds.

LVL 9

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 10

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 11

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 12

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 13

Heart Piercer

Passively causes Benzington to increase his attack range by 50 / 100 / 150 / 200 and pierce through 1 / 2 / 3 / 4 Magic Armor when dealing damage.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Knightfall

Target a location to leap into the air after a 2 second channel and land there after a second delay.

When Benzington lands, he deals
200 / 350 / 500 Magic Damage and applies a 50% tapering Movement Speed slow for 2 seconds in a 400 / 500 / 600 radius.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25