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HERO: Riftwalker
TITLE: Love Trucking' Fun
Written By: TheLoveTruck
Date Last Modified: 01/25/17
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 110 / 160 / 200 / 240 Magic Damage.
Shared Existence
Target a unit to apply a 30 / 35 / 40 / 45% Movement Speed Slow for 4 seconds.
Every time the target takes damage, the Slow is increased by 4 / 6 / 8 / 10%, up to 50 / 65 / 80 / 95%.
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 80 / 140 / 170 / 200 Magic Damage.
The Rift lingers for 3.6 seconds, dealing Magic Damage every 0.6 seconds. The damage starts small and increases with each pulse, up to a max of 150 / 200 / 250 / 300 Magic Damage over the whole duration.
Wormhole
Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area.
Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Give me a Q, give me an R then a E and they all dead.
Rip in Peace
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 110 / 160 / 200 / 240 Magic Damage.
LVL 1
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 80 / 140 / 170 / 200 Magic Damage.
The Rift lingers for 3.6 seconds, dealing Magic Damage every 0.6 seconds. The damage starts small and increases with each pulse, up to a max of 150 / 200 / 250 / 300 Magic Damage over the whole duration.
LVL 2
Shared Existence
Target a unit to apply a 30 / 35 / 40 / 45% Movement Speed Slow for 4 seconds.
Every time the target takes damage, the Slow is increased by 4 / 6 / 8 / 10%, up to 50 / 65 / 80 / 95%.
LVL 3
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 80 / 140 / 170 / 200 Magic Damage.
The Rift lingers for 3.6 seconds, dealing Magic Damage every 0.6 seconds. The damage starts small and increases with each pulse, up to a max of 150 / 200 / 250 / 300 Magic Damage over the whole duration.
LVL 4
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 110 / 160 / 200 / 240 Magic Damage.
LVL 5
Wormhole
Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area.
Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
LVL 6
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 80 / 140 / 170 / 200 Magic Damage.
The Rift lingers for 3.6 seconds, dealing Magic Damage every 0.6 seconds. The damage starts small and increases with each pulse, up to a max of 150 / 200 / 250 / 300 Magic Damage over the whole duration.
LVL 7
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 110 / 160 / 200 / 240 Magic Damage.
LVL 8
Rift Burn
Target a location to spawn a Rift there. Any units inside of the inner radius instantly take 80 / 140 / 170 / 200 Magic Damage.
The Rift lingers for 3.6 seconds, dealing Magic Damage every 0.6 seconds. The damage starts small and increases with each pulse, up to a max of 150 / 200 / 250 / 300 Magic Damage over the whole duration.
LVL 9
Cascade Event
Target a location to begin the Cascade Event there. After a 1.5 second delay, enemy units in the radius get pulled towards the center and take 110 / 160 / 200 / 240 Magic Damage.
LVL 10
Wormhole
Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area.
Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
LVL 11
Shared Existence
Target a unit to apply a 30 / 35 / 40 / 45% Movement Speed Slow for 4 seconds.
Every time the target takes damage, the Slow is increased by 4 / 6 / 8 / 10%, up to 50 / 65 / 80 / 95%.
LVL 12
Shared Existence
Target a unit to apply a 30 / 35 / 40 / 45% Movement Speed Slow for 4 seconds.
Every time the target takes damage, the Slow is increased by 4 / 6 / 8 / 10%, up to 50 / 65 / 80 / 95%.
LVL 13
Shared Existence
Target a unit to apply a 30 / 35 / 40 / 45% Movement Speed Slow for 4 seconds.
Every time the target takes damage, the Slow is increased by 4 / 6 / 8 / 10%, up to 50 / 65 / 80 / 95%.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Wormhole
Target a location to channel for 2 seconds. At the end of the channel time, the Riftwalker is instantly teleported to the target location, dealing 250 / 350 / 450 Magic Damage and a 2 / 2.25 / 2.5 second Stun in the area.
Staff of the Master Activate again to teleport back dragging all enemies with you. Increases cast range to 1400.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25