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Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

No me importa nada.

STARTING

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Grave Locket

Collects gold and experience from an ally's kills.

Lex Talionis

Lowers both yours and target's Armor.

Ring of the Teacher

Grants a minor Armor and mana regeneration aura.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Soultrap

Charge with hero deaths. Use charges to heal or damage.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Null Stone

Periodically blocks single-target abilities.

Sacrificial Stone

Reduces respawn time.
Boosts Healing, Heals on Death

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 1

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 2

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 3

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 4

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 5

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 6

Life Leech

Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.

Allied spells and attacks against this target heal the attackers for
15 / 25 / 35 / 45 + 2% of their Missing Health.

LVL 7

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 8

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 9

Transfusion

Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.

If the target is an ally,
transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.

If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.

LVL 10

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 11

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 12

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 13

Saint's Blood

Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.

Each debuff on Ichor
reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Bloodrush

Activate to create an aura around Ichor for 10 seconds.

Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.

Enemy heroes in the aura suffer
-20 / 40 / 60 Attack Speed.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25