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HERO: Torturer
TITLE: haunted_rob's Torturer Guide
Written By: PvP_Rob
Date Last Modified: 03/27/17
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Health Potion
Use to heal target 400 Health over 10 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Grave Locket
Collects gold and experience from an ally's kills.
Lightbrand
Searing, Magic Lifesteal Modifier
Applies stacking Magic DoT on attacks
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Sustainer
5 Health/s
125% Mana Regeneration
Arcana
6 Intelligence
50% Mana Regeneration
10 Damage
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Portal Key
Grants the ability to teleport short distances.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spellshards
Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Jade Spire
Bonus Cast Range
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 1
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 2
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 3
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 4
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 5
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 6
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 7
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 8
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 9
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 10
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 11
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 12
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 13
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25