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HERO: Maliken
TITLE: Shadest's Maliken Guide
Written By: Shadest`
Date Last Modified: 04/30/17
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
The only one best guide on maliken on itms in essential are the MUST!
UPD (patch 4.0.8)
*Bl.Ch. not the must item now, and, maybe staff more prefer than rifts in some situations, coz u can spam ult
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Marchers
Movement Modifier
45 Movement Speed
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 1
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 2
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 3
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 4
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 5
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 6
Sword of the Damned
Grants two toggles.
Enchanted Flames: 15 / 30 / 45 / 60 Bonus Attack Damage but deals 15 Magic Damage to self on attack.
Life Essence: Heals self for 10 / 20 / 30 / 40 + 1 / 2 / 3 / 4% of your Attack Damage per attack.
LVL 7
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 8
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 9
Sword Throw
Target a position to throw your Sword in that direction. The Sword deals 80 / 140 / 200 / 260 Magic Damage and applies tapering -20 / -30 / -40 / -50% Movement Speed to enemies it passes through.
Sword Throw may be activated while sword is in flight to teleport self to sword location.
Sword Throw is affected by Sword of the Damned.
LVL 10
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 11
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 12
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 13
Hellbourne Zeal
Passively adds 0.5 / 1 / 1.5 / 2 Attack Speed and 0.025 / 0.05 / 0.075 / 0.1 Magic Armor for every 1% Health missing.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Possession
Activate to consume 25% of your current Health to apply Possessed to self for 30 seconds, and apply a 1.5 / 1.75 / 2 second Fear to nearby enemy heroes.
Possessed grants a ranged splash attack.
Staff of the Master reduces the cooldown to 14 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25