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HERO: Vindicator
TITLE: ^Y^:M1shha's MIDWARS DMG Vindicator
Written By: M1shha
Date Last Modified: 01/25/21
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
It is up to you which boots you prefer, but for early game,steamboots would be good, and then marchers take its place. :) Elder Parasite in earlygame, then switch for symbol
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Grave Locket
Collects gold and experience from an ally's kills.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Corrupted Sword
Can be consumed to permanently gain damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 1
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 2
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 3
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 4
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 5
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 6
Sage's Lore
Target a position to deal 85 / 140 / 195 / 250 Magic Damage to all enemies within the area and Disarm player-controlled enemy units for 0.7 / 1 / 1.3 / 1.6 seconds.
LVL 7
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 8
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 9
Master's Incantation
Target an enemy to enhance an attack against them, dealing bonus True damage equal to {0,22,33,44,55}% of your Intelligence. Bonus True Damage is multiplied by 1.5 against Silenced targets. Right click to auto-cast.
Passively grants Vindicator 1 Intelligence permanently when he kills a hero, or if an enemy hero dies within 925 radius of Vindicator.
Staff of the Master increases True Damage to {0,33,44,55,66}% of your Intelligence, and increases the True Damage multiplier against Silenced targets to 2x. Also passively grants Vindicator 80 Attack Speed.
LVL 10
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 11
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 12
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 13
Glyph of Silence
Target a position to summon a Totem that lasts for up to 5 seconds or until it receives an attack.
Enemy units within radius of the Totem receive a 50% Movement Speed Slow.
Enemy units within radius of the Totem are also Silenced for 1.3 / 1.7 / 2.1 / 2.5 seconds upon entering the radius.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Final Chapter
Activate to Globally apply Final Chapter to all enemy heroes, Silencing them for (0.1 * Charges) seconds (max duration of 3 / 4 / 5 seconds). Enemy heroes also receive a 40% Movement Speed Slow for 1 second.
Final Chapter gains 20 / 25 / 30 charges when coming off cooldown and 1 charge every 4.5 seconds after that. Maximum of 30 / 40 / 50 charges.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25