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Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

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STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Homecoming Stone

Teleports you to a friendly structure.

Marchers

Movement Modifier
45 Movement Speed

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

Veiled Rot

Activate to give yourself and your nearby units invisibility for 30 seconds.

Wind Whistle

15 Movement Speed

OFFENSIVE

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Master's Legacy

Boosts the abilities of an ally hero.
Gain bonus Stats when obtained

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Codex

Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

DEFENSIVE

Corrupted Sword

Can be consumed to permanently gain damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Jade Spire

Bonus Cast Range

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 1

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 2

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 3

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 4

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 5

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 6

Phoenix Wave

Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.

LVL 7

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 8

Dragonfire

Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.

LVL 9

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 10

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 11

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 12

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 13

Fervor

Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.

On spell cast, grants a stacking
2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Blazing Strike

Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.

Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25