Error - This is a list of what has happened / what has gone wrong!

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Andromeda is semi support and semi carry hero. I prefer to build carry items.

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Merrick's Bounty

Generates extra gold when not killing creeps

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Soulscream Ring

3 Strength
6 Agility
3 Intelligence

OFFENSIVE

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

DEFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Null Stone

Periodically blocks single-target abilities.

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 1

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 2

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 3

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 4

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 5

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 6

Comet

Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.

LVL 7

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 8

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 9

Dimensional Link

Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.

Toggle to affect only nearby allied heroes.

Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.

LVL 10

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 11

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 12

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 13

Aurora

Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.

Grants vision along the line for 5 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Void Rip

Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.

Also
increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.

Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25