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HERO: Prisoner 945
TITLE: SidShaka's Prisoner 945 Guide
Written By: SidShaka
Date Last Modified: 06/13/17
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Crushing Claws
3 Strength
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Portal Key
Grants the ability to teleport short distances.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 1
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 2
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 3
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 4
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 5
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 6
The ol' Ball and Chain
Target an area to throw your Ball and Chain at it.
On impact, it travels back to the Prisoner and drags all enemies it hits along the way.
Deals 100 / 180 / 260 / 340 Physical Damage and a 1 second tapering slow to all enemies hit.
LVL 7
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 8
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 9
Shackled
Target an enemy hero to apply a 3 / 5 / 7 / 9 second 20 / 25 / 30 / 35% Movement Speed Slow and Restrain. Deals 75 / 150 / 245 / 360 Physical Damage over the duration.
Target cannot use movement abilities while Restrained.
Activate the hotkey for One Man Riot to cast Shackled on the closest enemy hero.
LVL 10
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 11
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 12
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 13
One Man Riot
Passively grants +{0,15,20,25,30}% Base Damage, and an additional {0,15,20,25,30}% for every visible enemy hero within radius.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Prison Break
Activate to instantly tether all nearby Enemy Heroes, dealing 100 / 150 / 200 Physical Damage. After a 2.5 second delay, enemies still tethered are pulled 400 units toward Prisoner, dealt 200 / 300 / 400 Physical Damage, and receive a 1.5 / 2 / 2.5 second Stun.
Enemies that move more than 600 units away immediately break the tether.
Staff of the Master makes the ability SuperiorPhysical, ranged, and applies Shackled to the target. Reduces effect delay by 50% if cast on self. Increases radius by 100.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25