Error - This is a list of what has happened / what has gone wrong!

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

INTRODUCE YOUR GUIDE . . .

STARTING

Duck Boots

3 Agility

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Alchemist's Bones

Kills the target creep and gives bonus gold.

Refreshing Ornament

Grants a Health Regeneration aura.

Power Supply

Allows the wielder to absorb Health and Mana from enemy spellcasts.

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

DEFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Portal Key

Grants the ability to teleport short distances.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 1

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 2

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 3

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 4

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 5

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 6

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 7

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 8

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 9

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 10

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 11

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 12

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 13

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25