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Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Andromeda is best played as a roaming ganker who is your main or secondary support. Your comet is very powerful early on so look to gank at the level 3 in any lane that needs help.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Energizer
Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Portal Key
Grants the ability to teleport short distances.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Nullfire Blade
Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Null Stone
Periodically blocks single-target abilities.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 1
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 2
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 3
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 4
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 5
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 6
Comet
Launches a projectile at the target. On impact, deals 100 / 175 / 250 / 325 Magic Damage and inflicts a 1.5 / 1.6 / 1.7 / 1.8 second Stun.
LVL 7
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 8
Aurora
Target a location to hit enemies in a line. Deals 45 / 70 / 95 / 120 Magic Damage and the target receives -3 / -4 / -5 / -6 Armor for 14 seconds.
Grants vision along the line for 5 seconds.
LVL 9
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 10
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 11
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 12
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 13
Dimensional Link
Passively grants a 10 / 14 / 18 / 22% Base damage aura to nearby allied units.
Toggle to affect only nearby allied heroes.
Staff of the Master: Grants +1000 Attack Range when an ability you use hits an enemy hero.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Void Rip
Target an ally or enemy hero to swap positions with them, applying a 10 / 20 / 30% Movement Speed Slow for 3 seconds to the target and Mini-Stunning if it is an enemy. Spawns an illusion at Andromeda's original position that lasts 20 seconds, deals 25% Damage and takes 200% Damage.
Also increases your Movement Speed by 10 / 20 / 30% and matches Comet's Cast Range to Void Rip's Cast Range for 3 seconds.
Staff of the Master reduces cooldown time to 20 seconds. Also grants Andromeda Magic Immunity for 2 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25