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HERO: Torturer
TITLE: ^%029^029^:TehNubZar's Torturer Guid
Written By: TehNubZar
Date Last Modified: 11/03/19
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
If you're a support max W (in 1v1 situations with a suicide hero)
If you're a mid max E (wanting last hits and quick harassment)
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Portal Key
Grants the ability to teleport short distances.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Icon of the Goddess
Grants bonus HP & Mana Regeneration per enemy hero death near you.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Sand Scepter
Immobilizes enemies & dispels
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Armor of the Mad Mage
-Magic Armor Aura
Active: gain temporary Armor
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 1
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 2
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 3
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 4
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 5
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 6
Agonizing Bonds
Target an enemy unit to deal 65 / 130 / 195 / 260 Magic Damage to it and the nearest 3 / 4 / 5 / 6 enemies.
All units hit are pulled towards the main target.
LVL 7
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 8
Impalement
Activate to create blades for 8 seconds around the Torturer that hit one random target every .25 seconds for 9.375 / 18.75 / 28.125 / 37.5 Physical Damage.
The blades deal a total of 300 / 600 / 900 / 1200 Physical Damage, can hit Buildings for 50% damage, and do not stop when Torturer is killed.
LVL 9
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 10
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 11
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 12
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 13
Chain Reaction
Target a location to deal 65 / 130 / 195 / 260 Magic Damage and a 1.25 / 1.5 / 1.75 / 2 second Stun in the area.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Torment
Toggle on to deal 70 / 110 / 150 Magic Damage per second to all enemies in an area around you.
Drains 20 / 40 / 60 Mana per second until toggled off.
Staff of the Master increases the damage dealt. Silences no longer auto-toggle off this skill.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25