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Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
I LOVE MQ)****
Duck Boots
3 Agility
Guardian Ring
2 Armor
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Health Potion
Use to heal target 400 Health over 10 seconds.
Iron Shield
Grants a 70% chance to block a small amount of hero damage.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Firebrand
Firebrand Modifier
Boosts your agility, movement speed, and attack speed.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Arclight Crown
90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Spiked Bola
Cast to Disarm an enemy.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Dust of Revelation
On use, temporarily Reveals stealthed units in a large radius.
2 charges.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Rejuvenation Potion
Use to heal target 1000 Health and 1000 Mana over 20 seconds.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 1
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 2
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 3
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 4
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 5
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 6
Moon Beam
Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.
LVL 7
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 8
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 9
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 10
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 11
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 12
Lunar Glow
Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.
Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.
LVL 13
Multi-Strike
Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.
Toggle to affect only enemy heroes.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Moon Finale
Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.
Moon beams deal 200 / 250 / 300 Magic Damage per hit.
Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25