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Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

I LOVE MQ)****

STARTING

Duck Boots

3 Agility

Guardian Ring

2 Armor

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Health Potion

Use to heal target 400 Health over 10 seconds.

Iron Shield

Grants a 70% chance to block a small amount of hero damage.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Firebrand

Firebrand Modifier
Boosts your agility, movement speed, and attack speed.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

OFFENSIVE

Arclight Crown

90 Attack Speed
Lightning Modifier
Shoot Lightning every few hits.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Spiked Bola

Cast to Disarm an enemy.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Dust of Revelation

On use, temporarily Reveals stealthed units in a large radius.
2 charges.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Rejuvenation Potion

Use to heal target 1000 Health and 1000 Mana over 20 seconds.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 1

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 2

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 3

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 4

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 5

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 6

Moon Beam

Target an enemy unit to deal 75 / 150 / 225 / 300 Magic Damage and a 0.75 second Stun.

LVL 7

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 8

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 9

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 10

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 11

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 12

Lunar Glow

Passively increases Moon Queen's night vision radius by 800 units, and grants a 5 / 10 / 15 / 20% Base damage aura to nearby allied ranged units. At night, the Base Damage bonus is increased to 15 / 20 / 25 / 30%.

Toggle to affect only nearby ranged allied heroes. Moon Queen receives 1.5x the damage bonus from this ability.

LVL 13

Multi-Strike

Passively causes attacks to bounce up to 1 / 2 / 3 / 5 times. Each bounce deals 25% less damage per bounce, or 50% less damage if it hits a building.

Toggle to affect only enemy heroes.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Moon Finale

Activate to cast 5 / 8 / 11 Moon Beams on random targets around you, up to 4 hits per target.

Moon beams deal
200 / 250 / 300 Magic Damage per hit.

Staff of the Master adds extra Moon Beams, increases the max hits per target, reduces the time between beams, adds a Mini-Stun, and reduces cooldown.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25