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HERO: Pyromancer
TITLE: Zlapped's Pyromancer Guide
Written By: Zlapped
Date Last Modified: 07/05/20
Phoenix Wave
Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
Dragonfire
Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.
Fervor
Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.
On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.
Blazing Strike
Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.
Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Pyromancer is a heavy nuke semi-carry hero that has recently transitioned from a support role. PK is vital for positioning, along with damage items and procs utilizing his 3rd ability.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Phoenix Wave
Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
LVL 1
Dragonfire
Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.
LVL 2
Phoenix Wave
Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
LVL 3
Dragonfire
Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.
LVL 4
Phoenix Wave
Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
LVL 5
Blazing Strike
Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.
Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.
LVL 6
Phoenix Wave
Target a position to shoot out a wave of fire in that direction which deals 110 / 180 / 250 / 320 Magic Damage to enemies it passes through.
LVL 7
Fervor
Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.
On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.
LVL 8
Dragonfire
Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.
LVL 9
Dragonfire
Target a position to deal 80 / 130 / 180 / 230 Magic Damage and apply a 1.6 / 1.9 / 2.2 / 2.5 second Stun to enemies in the radius.
LVL 10
Blazing Strike
Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.
Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.
LVL 11
Fervor
Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.
On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.
LVL 12
Fervor
Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.
On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.
LVL 13
Fervor
Passively gives 15 / 30 / 45 / 60 Cast Speed. Your attacks and abilities apply a charge of Burning! for 3 seconds (can be applied to enemy buildings), dealing 1 / 2 / 3 / 4 Magic Damage per second per charge. Illusions apply a charge every 3 attacks.
On spell cast, grants a stacking 2 / 3 / 4 / 5% Movement Speed and 15 / 30 / 45 / 60 Attack Speed buff for 6 seconds. Max of 3 stacks.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Blazing Strike
Target an enemy unit to deal 450 / 725 / 1000 Magic Damage to it.
Staff of the Master increases the damage dealt to 750 / 1000 / 1250 and deals 50% of the damage to enemies within 600 range.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25