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HERO: Bubbles
TITLE: `Call`911`'s Bubbles Suicide Guide
Written By: `Call`911`
Date Last Modified: 07/17/17
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
if you're having a good start skip grave locket rush Portal Key, if not get all Essential items for sustainability
keep a tp 24/7 Focus on heroes with channeling ultimates and interrupt them
Guardian Ring
2 Armor
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Grave Locket
Collects gold and experience from an ally's kills.
Homecoming Stone
Teleports you to a friendly structure.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 1
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 2
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 3
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 4
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 5
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 6
Shell Surf
Target a location to throw a shell in that direction, dealing 70 / 140 / 210 / 280 Magic Damage to units it touches. Use this ability again to teleport to the shell. The shell gives vision while in flight & temporary vision after it disappears.
LVL 7
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 8
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 9
Song of the Sea
Activate to deal 100 / 160 / 220 / 280 Magic Damage and apply a 0.75 / 1.5 / 2.25 / 3 second Silence to enemy units around you.
LVL 10
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 11
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 12
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 13
Take Cover
Activate to become invulnerable for 1 / 1.5 / 2 / 2.5 seconds. This ability is channeled, moving or attacking will cancel it.
This ability can be toggled to be autocast.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Kelp Field
Target a location to deal 100 / 150 / 200 Magic Damage and apply a {0.5} second Stun to units in the area.
For 5 seconds, any enemies who move too far 100 / 150 / 200 Magic Damage and are Stunned for 1.5 / 2.25 / 3 seconds.
Staff of the Master reduces the cooldown, increases damage and changes the snap effect type to Superior Magic.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25