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HERO: Pharaoh
TITLE: Zlapped's Pharaoh Guide
Written By: Zlapped
Date Last Modified: 07/05/20
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Pharaoh is a single-target initiator/counter that focuses on setting up ganks/counter-ganks around the map. 3rd Ability is a global harass and maxed in Offlane. Max Hellfire for damage in 1v1 lanes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Portal Key
Grants the ability to teleport short distances.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 1
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 2
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 3
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 4
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 5
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 6
Hellfire
Activate to impact a random target in radius every 0.75 seconds for 10 seconds.
Each impact deals 20 / 40 / 60 / 80 Magic Damage and applies a 0.1 second Stun.
LVL 7
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 8
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 9
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 10
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 11
Tormented Soul
Target a position to launch a projectile to that location. The projectile grants vision during its flight & on impact and deals 80 / 120 / 160 / 200 Magic Damage in its targeted impact radius.
LVL 12
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 13
Wall of Mummies
Activate to spawn 8 mummies in a ring around self for 3 / 4 / 5 / 6 seconds.
Each mummy may push an enemy by 275 units on the outside of the circle, dealing 80 / 120 / 160 / 200 Magic Damage and applying a Mini-Stun. Mummies die in 3 hits from other heroes and 1 hit from Pharaoh.
Can activate again while the Mummies are active to kill them early.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Wrath of the Pharaoh
Target a location to shoot a projectile in that direction. Upon impacting a non-neutral enemy, Pharaoh launches at it and applies a 0.5 second Stun.
While traveling, Pharaoh inflicts 75 / 175 / 275 Magic Damage and 1 / 1.5 / 2 second Stun to units he contacts.
Staff of the Master reduces the Cooldown to 20 seconds and grants a subability that hit allied heroes.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25