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Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Master of Arms is a very squishy high-damage dealing carry hero that is typically played in the shortlane. He fares well in a 1v1 but you'd rather want him to farm freely for that snowballing effect.

STARTING

Duck Boots

3 Agility

Health Potion

Use to heal target 400 Health over 10 seconds.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Pretender's Crown

2 Strength
2 Agility
2 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Refreshing Ornament

Grants a Health Regeneration aura.

OFFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

DEFENSIVE

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 1

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 2

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 3

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 4

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 5

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 6

Weapon Enhancement

Bulldozer
Bulldozer adds 150 Attack Range and {0,8,16,24,32} Attack Damage.

Cheetah
Cheetah
reduces your Attack Damage by 10% against heroes and increases Attack Speed by {0,45,70,95,120}.

Staff of the Master simultaneously grants the effects of both Bulldozer and Cheetah.

LVL 7

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 8

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 9

Overcharged Shot

Target an enemy to fire out lightning that splits into 2 bolts upon reaching its target, which inflicts 70 / 140 / 210 / 280 Magic Damage and a 1.2 / 1.4 / 1.6 / 1.8 second Stun to the main target, and 100 Magic Damage and a 40% Tapering Slow over 1.5 seconds to targets hit by the split projectiles.

LVL 10

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 11

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 12

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 13

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Master's Call

Target an ally hero or self to grant them a shield that absorbs 200 / 400 / 600 post-mitigation Damage. Lasts up to 8 seconds.

Independent of the shield, you gain
100 / 150 / 200 Attack Speed on Cheetah and an extra 40 / 50 / 60 Attack Damage on Bulldozer for 25 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 23

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 24

Acid Bomb

Lobs an Acid Bomb at the target location that rolls, spraying acid which lasts for 6 seconds that lowers Armor by 1 / 2 / 3 / 4, applies a 11 / 14 / 17 / 20% Movement Speed Slow, and deals 20 / 35 / 50 / 65 Physical Damage per second to enemies which stand in it.

LVL 25