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HERO: Lord Salforis
TITLE: Zlapped's Lord Salforis Guide
Written By: Zlapped
Date Last Modified: 06/13/20
Mors Certissima
Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.
Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
Life Tap
Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.
Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.
Dark Lord's Presence
Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.
Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
The Undying
Target a unit to inflict it with The Undying for 12 seconds.
For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.
Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Lord Salforis is a jungle and/or laner that excels in 1v1 versus melees or as a flash-farming jungler that clears stacks swiftly. Your one goal in every game is to ultimate the key enemy target.
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Portal Key
Grants the ability to teleport short distances.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Dark Lord's Presence
Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.
Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
LVL 1
Life Tap
Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.
Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.
LVL 2
Mors Certissima
Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.
Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
LVL 3
Mors Certissima
Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.
Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
LVL 4
Mors Certissima
Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.
Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
LVL 5
The Undying
Target a unit to inflict it with The Undying for 12 seconds.
For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.
Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.
LVL 6
Mors Certissima
Target an area to blast it for 120 / 200 / 280 / 360 Magic Damage.
Over the next 5 seconds, afflicted targets regain 40% of the damage done as health regen but receive -50% reduced healing.
LVL 7
Dark Lord's Presence
Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.
Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
LVL 8
Life Tap
Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.
Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.
LVL 9
Life Tap
Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.
Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.
LVL 10
The Undying
Target a unit to inflict it with The Undying for 12 seconds.
For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.
Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.
LVL 11
Life Tap
Activate to inflict a tapering 40% Movement Speed Slow around you for 2 seconds.
Meanwhile, for 5 seconds or until you successfully attack, you gain 50 Movement Speed and your next attack is charged with nether energies, adding 40 / 60 / 80 / 100 Damage, converting it to Superior Magic Damage, and granting it 55 / 70 / 85 / 100% Life Leech.
LVL 12
Dark Lord's Presence
Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.
Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
LVL 13
Dark Lord's Presence
Passively steals 30 / 45 / 60 / 75% of nearby enemy's Health Regeneration giving it to yourself.
Nearby enemies passively are dealt up to 15 / 25 / 35 / 45 True Damage per second. This damage is split between all nearby enemies. Minimum of 15 damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
The Undying
Target a unit to inflict it with The Undying for 12 seconds.
For the duration, the target takes 20 / 35 / 50 Superior Magic Damage per second and it cannot regenerate or heal health.
Staff of the Master pauses the duration while Salforis is close and increases the damage by 5 for every hero that died with Undying on.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25