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Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Madfred's Brass Knuc...

Collects damage for hero kills and assists.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Corrupted Sword

Can be consumed to permanently gain damage.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Sol's Bulwark

Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Whispering Helm

Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Frostburn

Freeze, Firebrand Modifier
Grants a powerful slowing attack and blazing fast speed.

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 1

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 2

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 3

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 4

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 5

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 6

Dark Swarm

Summons a swarm of bugs for 5 seconds. Enemies within the swarm take 32 / 48 / 64 / 80 Physical Damage per second, while enemies outside the swarm deal 30 / 40 / 50 / 60% less damage to Tremble.

LVL 7

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 8

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 9

Impalers

Passively makes your autoattacks apply a 15 / 25 / 35 / 45% Movement Speed Slow and -1 / 2 / 3 / 4 Armor to the target for 3 seconds.

LVL 10

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 11

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 12

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 13

Terrorform

Create and tunnel through Terror Mounds with Boris. A Terror Mound spawns at your ally Well once leveled. Terror Mounds grant 15 / 20 / 25 / 30% Movement Speed, Unitwalking, 2 / 3 / 4 / 5 Health Regen, and Stealth. Also gain the ability to Terror Port between Mounds. Cooldown is reduced to 10 seconds if Terror Port is used to teleport to the Terror Mound at your Ally Well.

Maximum of 2 / 4 / 6 / 8 Terror Mounds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Hive Mind

Summon an invulnerable, uncontrollable Shudder at your location for 40 seconds, attacking what Tremble attacks for 60 / 90 / 120 Attack Damage.

For 40 seconds, Hive Mind becomes Ensnare. This can be activated to
Immobilize a target enemy unit for 3 / 3.75 / 4.5 seconds.

Staff of the Master also spawns a permanent, controllable Shudder with bonuses.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25