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Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Crushing Claws
3 Strength
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Grave Locket
Collects gold and experience from an ally's kills.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 1
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 2
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 3
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 4
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 5
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 6
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 7
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 8
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 9
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 10
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 11
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 12
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 13
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25