Error - This is a list of what has happened / what has gone wrong!
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Scenario 1: You're freefarming, enemy heroes don't get countered by alch bones.
Avoid getting Defensive Items if you can, farm stacks with E + W, use double ulti to push/backdoor for 14 seconds!
Duck Boots
3 Agility
Homecoming Stone
Teleports you to a friendly structure.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Refreshing Ornament
Grants a Health Regeneration aura.
Portal Key
Grants the ability to teleport short distances.
Corrupted Sword
Can be consumed to permanently gain damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Doom Bringer
250 Damage.
Drops upon wielder's death.
Cannot be destroyed.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Spiked Bola
Cast to Disarm an enemy.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 1
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 2
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 3
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 4
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 5
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 6
Reckless Charge
Charges into the target, dealing 40 / 80 / 120 / 160 Magic Damage and pushing the target back, as well as jumping back yourself.
If the target gets pushed into an object or a cliff it takes an additional 40 / 80 / 120 / 160 Magic Damage and gets Stunned for 1.2 / 1.6 / 2 / 2.4 seconds. If the target gets pushed into an enemy hero, the enemy hero will receive this effect as well.
LVL 7
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 8
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 9
Unstable Shard
Spawns an Unstable Shard at the target location for up to 7 seconds. The Unstable Shard slows nearby enemies by 10 / 15 / 20 / 25%.
Sapphire and her allies can attack the Unstable Shard up to 5 / 6 / 7 / 8 times to deal 115 / 120 / 125 / 130% of Attack Damage as Magic Damage to enemies within range. Enemies can also attack the Unstable Shard to kill it in 3 hits.
LVL 10
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 11
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 12
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 13
Quickshield
Applies a Quickshield to self for 9 seconds.
The Quickshield absorbs 100 / 160 / 220 / 280 Damage and increases Attack Speed by 20 / 35 / 50 / 65 for the duration.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Crystallize
Activate to Crystallize all enemy heroes within range for up to 4 / 5.5 / 7 seconds after a 0.8 second cast time. While Crystallized, enemies are Stunned and Invulnerable.
This ability can be activated again to end the effect early.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25