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Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Bind units as follows:
1 - all units + hero
2 - all units
3 - 1st dog
4 - 2nd dog
5 - Puzzlebox Mauler
6 - Puzzlebox Wizard
7 - Puzzlebox both
Avoid big teamfights, go for pickoffs, splitpush

STARTING

Guardian Ring

2 Armor

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

ESSENTIAL

Alchemist's Bones

Kills the target creep and gives bonus gold.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

OFFENSIVE

Bloodborne Maul

35 Strength
Gain Bonus Damage when taking damage.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Symbol of Rage

Lifesteal Modifier
Use to temporarily grant massive lifesteal.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Ultor's Heavy Helm

Use to grant allies and structures damage block.

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 1

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 2

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 3

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 4

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 5

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 6

Summon Hellhounds

Activate to summon 2 Hellhounds.

Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.

LVL 7

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 8

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 9

Primal Rage

Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.

LVL 10

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 11

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 12

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 13

Battle Cry

Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.

All allied player-controlled units in the game receive
6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Metamorphosis

Activate to transform for 16 seconds.

Activated form reduces base attack time, grants a
30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.

Staff of the Master makes all the effects of this ability passive, except for the speed bonus.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25