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HERO: War Beast
TITLE: Twoeleven's Advanced War Beast Guide
Written By: Twoeleven
Date Last Modified: 10/15/18
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Split push, counter push, backdoor.
Guardian Ring
2 Armor
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Flying Courier
Summons a Flying Courier to bring your items to you and your team.
Homecoming Stone
Teleports you to a friendly structure.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Veiled Rot
Activate to give yourself and your nearby units invisibility for 30 seconds.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Null Stone
Periodically blocks single-target abilities.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 1
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 2
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 3
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 4
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 5
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 6
Summon Hellhounds
Activate to summon 2 Hellhounds.
Hellhounds have 400 / 425 / 450 / 475 Health, deal 30 / 38 / 46 / 54 Damage, 3 Armor, deals 10 bonus Attack Damage to neutrals, and have a 30% chance to critical strike for 1.5 / 1.6 / 1.7 / 1.8x damage. Level 4 Hellhounds are invisible while not attacking.
LVL 7
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 8
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 9
Primal Rage
Passively adds 10 / 15 / 20 / 25% Base Damage and 2 / 4 / 6 / 8 Health Regeneration to yourself and units under your control.
LVL 10
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 11
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 12
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 13
Battle Cry
Activate to grant yourself and all allied heroes in the game 15 / 20 / 25 / 30 Attack Damage and 5 / 10 / 15 / 20 Attack Speed for 20 seconds.
All allied player-controlled units in the game receive 6 / 8 / 10 / 12 Attack Damage and 5 / 10 / 15 / 20 Attack Speed.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Metamorphosis
Activate to transform for 16 seconds.
Activated form reduces base attack time, grants a 30% 1.6 / 1.8 / 2x critical strike chance, 100 / 200 / 300 bonus Health, 600 / 800 / 1000 sight range at night, unitwalking, and increases Movement Speed of self and all units you control to 550 / 575 / 600.
Staff of the Master makes all the effects of this ability passive, except for the speed bonus.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25