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HERO: Prophet
TITLE: russensofa's Prophet Guide
Written By: russensofa
Date Last Modified: 10/15/17
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Try to join the fights late, when most of the opponents are already in: Use Tablet, then Ultimate and trigger all your spells for a MASSIVE amount of damage.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Health Potion
Use to heal target 400 Health over 10 seconds.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Merrick's Bounty
Generates extra gold when not killing creeps
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Astrolabe
Activate to heal nearby allies.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 1
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 2
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 3
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 4
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 5
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 6
Debilitate
Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.
Enemies under the effect of Debilitate take bonus 4 / 8 / 12 / 16% Damage from all sources.
LVL 7
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 8
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 9
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 10
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 11
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 12
Persecution
Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.
Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).
LVL 13
Invigorate
Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.
Staff of the Master: Reduces cooldown to 4 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Shared Fate
Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.
Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.
Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25