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Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

<span style="color: rgb(0,142,255);">-=(</span><span style="color: rgb(0,199,142);">The </span><span style="color: rgb(255,0,114);">Art </span><span style="color: rgb(0,199,142);">of </span><span style="color: rgb(255,199,0);">War</span><span style="color: rgb(0,142,255);">)=-</span><span style="color: rgb(255,170,0);">'Don't be shy now...'</span>

STARTING

Minor Totem

1 Strength
1 Agility
1 Intelligence

Orb of Zamos

Buffs you and a nearby ally with speed.

Wind Whistle

15 Movement Speed

ESSENTIAL

Alacrity Band

30 Attack Speed

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Energizer

Activate to grant 50 Movement Speed and 25 Attack Speed to nearby allies for 6 seconds.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket

Collects gold and experience from an ally's kills.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Ring of Sorcery

When activated, replenishes 135 mana to self and nearby allies.

OFFENSIVE

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Portal Key

Grants the ability to teleport short distances.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Sand Scepter

Immobilizes enemies & dispels

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Spellshards

Ignores {30,45,60}% of enemy Magic Armor.
+{10,15,20}% Spell Damage vs. non-heroes

DEFENSIVE

Astrolabe

Activate to heal nearby allies.

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Jade Spire

Bonus Cast Range

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 1

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 2

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 3

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 4

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 5

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 6

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 7

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 8

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 9

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 10

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 11

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 12

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 13

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25