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HERO: Shadowblade
TITLE: CtrlAltDfeat's Shadowblade Guide
Written By: CtrlAltDFeat
Date Last Modified: 11/22/21
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Golden Apple
On use, instantly heals 80 Health.
+0.25 Mana Regeneration
Non-stackable & non-shareable
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Lunar Tear
Instantly restores 100 Mana to self or ally.
+0.4 Health Regeneration
Non-stackable & non-shareable
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Twin Blades
Grants a secondary attack.
Whispering Helm
Lifesteal Modifier
Grants lifesteal and the ability to mind control enemy units.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 1
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 2
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 3
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 4
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 5
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 6
Gargantuan's Blast
Activate to deal 55 / 110 / 165 / 220 Magic Damage and apply a 25% Movement Speed Slow for 2.5 / 3 / 3.5 / 4 seconds to enemies in radius.
Gargantuan form lasts 15 seconds or until another form is summoned.
Gargantuan Form grants 4 / 8 / 12 / 16 Strength. Also grants you 3 / 6 / 9 / 12 Armor and 1 / 2 / 3 / 4 Magic Armor for the first 3.5 seconds of the form.
LVL 7
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 8
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 9
Feint's Siphon
Target a unit to leap at him from 600 units away. Upon contact with an enemy, Feint deals 55 / 110 / 165 / 220 Magic Damage and drains 10 / 20 / 30 / 40% of a player-controlled enemy's damage to yourself for 5 seconds (0.5x for NPC units).
Feint form lasts 15 seconds or until another form is summoned.
Feint Form grants 25 / 30 / 35 / 40 Movement Speed and 4 / 8 / 12 / 16 Agility.
LVL 10
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 11
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 12
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Essence Shift
Target a hero or self to gain 20 / 35 / 50% of their primary attribute. Your primary stat then changes to the one that you gained. If Strength is your primary stat, your Max Health is reduced by 2.5 / 2 / 1.5 per point of bonus Strength granted by Essence Shift.
You will gain the primary stat of whatever form you have taken while targetting yourself.
Staff of the Master reduces cooldown to 5 seconds and grants additional unique passives based on your primary attribute.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 23
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 24
Soul's Sight
Activate to gain Clearvision in an 800 unit radius around the location casted for 6 seconds.
Upon use, summons Soul to wield the sword for 15 seconds or until another form is summoned.
Soul's attacks have 600 range and do bonus Magic Damage equal to 20 / 40 / 60 / 80% of his Intelligence.
Grants a bonus 5 / 10 / 15 / 20 Intelligence while in this form.
Your first attack in this form within the next 5 seconds deals a bonus 16 / 24 / 32 / 40 Magic Damage and applies a 0.5 / 0.6 / 0.7 / 0.8 second Stun. Mana Cost of Soul's Sight is increased while in this form.
LVL 25