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HERO: Wretched Hag
TITLE: zenitultras's Wretched Hag Guide
Written By: zenitultras
Date Last Modified: 01/06/18
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
Flash of Darkness
Target a location to teleport to that position.
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
mid hag
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Pretender's Crown
2 Strength
2 Agility
2 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Grave Locket
Collects gold and experience from an ally's kills.
Marchers
Movement Modifier
45 Movement Speed
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Grimoire of Power
Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Geometer's Bane
Firebrand Modifier
Activate to dispel and create two illusions of yourself.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 1
Flash of Darkness
Target a location to teleport to that position.
LVL 2
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 3
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 4
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 5
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 6
Sonar Scream
Activate to instantly deal 85 / 165 / 225 / 300 Magic Damage in an area around yourself.
LVL 7
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 8
Flash of Darkness
Target a location to teleport to that position.
LVL 9
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 10
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 11
Flash of Darkness
Target a location to teleport to that position.
LVL 12
Flash of Darkness
Target a location to teleport to that position.
LVL 13
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bat Blast
Target a unit or location to deal 300 / 425 / 550 Superior Magic Damage in a cone. Applies the current level of Haunt to anyone hit.
Staff of the Master increases the damage done and decreases the cooldown to 60 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Haunt
Target an enemy unit to deal 50 / 75 / 100 / 125 Magic Damage and apply tapering -20 / -30 / -40 / -50% Movement Speed for 15 seconds. The target takes 15 / 25 / 40 / 50 Magic Damage every 3 seconds for the duration.
LVL 25