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HERO: Bombardier
TITLE: CtrlAltDfeat's Bombardier Guide
Written By: CtrlAltDFeat
Date Last Modified: 02/05/20
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Crushing Claws
3 Strength
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Scarab
50% Mana Regeneration
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Portal Key
Grants the ability to teleport short distances.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Sand Scepter
Immobilizes enemies & dispels
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 1
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 2
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 3
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 4
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 5
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 6
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 7
Sticky Bomb
Target a location to throw a Sticky Bomb. If it lands on a unit, it will attach to them. The bomb can then be manually detonated to deal 100 / 180 / 260 / 340 Magic Damage and Stun in an area.
The longer you wait to detonate the bomb, the higher the stun duration increases, up to a maximum of a 3 second Stun. Minimum of a 0.2 second Stun.
LVL 8
Boom Dust
Passively causes Bombardier to deal 15 / 25 / 35 / 45 Magic Damage (75% to non-hero units) in a 250 radius around an enemy unit when Bombardier damages an enemy unit.
Can only occur 4 times on a single target every 15 seconds.
LVL 9
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 10
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 11
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 12
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 13
Bombardment
Target a location to rain down cannonballs over 2 seconds. Deals up to 100 / 140 / 180 / 220 Magic Damage and applies a tapering -70% Movement Speed to enemy units in the area.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Air Strike!
Click and drag cursor to create a line, on which 6 bombs will be dropped, each dealing 220 / 290 / 360 Magic Damage to enemy units in an area.
Staff of the Master causes each bomb to leave burning napalm behind and increases range to global. Each bomb gives vision around itself.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25