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Crippling Puncture

Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.

A Thousand Cuts

Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.

Reactivate to return the Shredder to yourself.

Enlightenment

Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.

Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).

Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.

Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.

Ancestral Assault

Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.

Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Chi is a nuker that excels based on the enemy Attack Damage. His nuking power is not on par with standard nukers in the early game, but more than makes up for it in the mid & late game.

STARTING

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Mark of the Novice

3 Intelligence

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Sorcery Boots

When activated, replenishes 160 mana to self and nearby allies.

Grave Locket

Collects gold and experience from an ally's kills.

Sand Scepter

Immobilizes enemies & dispels

OFFENSIVE

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

DEFENSIVE

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Jade Spire

Bonus Cast Range

Tablet of Command

Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.

Void Talisman

Activation Modifier
Grants physical immunity but Disarms yourself.

Crippling Puncture

Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.

LVL 1

Enlightenment

Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.

Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).

Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.

Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.

LVL 2

A Thousand Cuts

Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.

Reactivate to return the Shredder to yourself.

LVL 3

Enlightenment

Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.

Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).

Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.

Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.

LVL 4

Enlightenment

Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.

Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).

Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.

Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.

LVL 5

Ancestral Assault

Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.

Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.

LVL 6

Enlightenment

Passively deals {20,40,60,80,100}% of an enemy hero's Extra Autoattack Damage per Second (DPS) as SuperiorMagic Damage for each instance of Ability Damage dealt to them. Extra Autoattack DPS is the difference between the target's Total Autoattack DPS and their Base Autoattack DPS.

Damage over Time effects apply the correct amount of bonus damage per game frame (0.05 seconds).

Target a location to relocate the Spirit Shredder (from A Thousand Cuts) while it is active.

Staff of the Master: makes your autoattacks bleed the enemy's Chi, dealing 1 SuperiorMagic Damage per second for 2 seconds. This counts as Ability Damage.

LVL 7

Crippling Puncture

Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.

LVL 8

Crippling Puncture

Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.

LVL 9

Crippling Puncture

Target an enemy hero to deal 90 / 160 / 180 / 200 Superior Magic Damage, apply a tapering 35% Movement Speed Slow, and Disarm them for 1.6 / 2.4 / 3.2 / 4 seconds.

LVL 10

Ancestral Assault

Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.

Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.

LVL 11

A Thousand Cuts

Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.

Reactivate to return the Shredder to yourself.

LVL 12

A Thousand Cuts

Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.

Reactivate to return the Shredder to yourself.

LVL 13

A Thousand Cuts

Target a location to throw a Spirit Shredder there. The Spirit Shredder deals 45 / 70 / 95 / 120 Magic Damage per second in the radius, but costs 5 / 6 / 7 / 8 + 0.6 / 0.8 / 1 / 1.2% of your Max Mana per second while this effect is active.

Reactivate to return the Shredder to yourself.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Ancestral Assault

Target a linear area to charge up his Chi there. After a 0.4 second delay, the Chi explodes, dealing 3 instances of 50 / 90 / 130 Superior Magic Damage and applies a 0.5 / 0.75 / 1 second Disarm, Perplex, and 20% Movement Speed Slow to enemies within the area.

Each Chi instance has a 0.3 second delay between them. Triggered damage from Enlightenment caused by Ancestral Assault deals 0.4 / 0.7 / 1x Damage.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25