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Decimate
Dashes in the target direction and then dealing 0.5 / 1 / 1.5 / 2x your Attack Damage to each enemy in the area.
The dash follows pathing.
Fire Surge
Grants Maximum Movement Speed and Unitwalking for 2.5 seconds. Your next attack during this time unleashes a wave that deals 70 / 135 / 200 / 265 Magic Damage to enemies in a line.
The Burning Ember
Upon use, begins a channel that restores 3 / 4 / 5 / 6% of Max Health per second.
Passively causes any non-DoT Damage dealt by Apex to apply Burning Ember to enemies, dealing 9 / 18 / 27 / 36 Magic Damage per second for 4 seconds.
Staff Effect: Reduces cooldown to 30 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5 / 6 / 7 / 8% of Max Health per second.
Armageddon
Unleashes a ring of flames that deals up to 200 / 300 / 400 Magic Damage to enemies based on how close they are to the center.
If enemies are affected by Burning Ember, they receive a 1.5 / 2 / 2.5 second Stun and have the Burning Ember duration extended by 5 seconds. Otherwise, they receive a 0.5 second Stun.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
This hero is available in any lane; recommended mid
There are two ways to build Apex, either tank or based spell dmg depending on how the game goes or hero oppenents
Farm creep using two of your bur
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Madfred's Brass Knuc...
Collects damage for hero kills and assists.
Portal Key
Grants the ability to teleport short distances.
Spell Sunder
Dealing Magic Damage causes additional damage based on target's health.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Bloodborne Maul
35 Strength
Gain Bonus Damage when taking damage.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Corrupted Sword
Can be consumed to permanently gain damage.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Mock of Brilliance
Grants an aura that deals Magic Damage over time to nearby enemies.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Savage Mace
Grants a chance to Mini-Stun on attack.
Grants True Strike
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Symbol of Rage
Lifesteal Modifier
Use to temporarily grant massive lifesteal.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Fire Surge
Grants Maximum Movement Speed and Unitwalking for 2.5 seconds. Your next attack during this time unleashes a wave that deals 70 / 135 / 200 / 265 Magic Damage to enemies in a line.
LVL 1
The Burning Ember
Upon use, begins a channel that restores 3 / 4 / 5 / 6% of Max Health per second.
Passively causes any non-DoT Damage dealt by Apex to apply Burning Ember to enemies, dealing 9 / 18 / 27 / 36 Magic Damage per second for 4 seconds.
Staff Effect: Reduces cooldown to 30 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5 / 6 / 7 / 8% of Max Health per second.
LVL 2
Fire Surge
Grants Maximum Movement Speed and Unitwalking for 2.5 seconds. Your next attack during this time unleashes a wave that deals 70 / 135 / 200 / 265 Magic Damage to enemies in a line.
LVL 3
Decimate
Dashes in the target direction and then dealing 0.5 / 1 / 1.5 / 2x your Attack Damage to each enemy in the area.
The dash follows pathing.
LVL 4
Fire Surge
Grants Maximum Movement Speed and Unitwalking for 2.5 seconds. Your next attack during this time unleashes a wave that deals 70 / 135 / 200 / 265 Magic Damage to enemies in a line.
LVL 5
Armageddon
Unleashes a ring of flames that deals up to 200 / 300 / 400 Magic Damage to enemies based on how close they are to the center.
If enemies are affected by Burning Ember, they receive a 1.5 / 2 / 2.5 second Stun and have the Burning Ember duration extended by 5 seconds. Otherwise, they receive a 0.5 second Stun.
LVL 6
Fire Surge
Grants Maximum Movement Speed and Unitwalking for 2.5 seconds. Your next attack during this time unleashes a wave that deals 70 / 135 / 200 / 265 Magic Damage to enemies in a line.
LVL 7
The Burning Ember
Upon use, begins a channel that restores 3 / 4 / 5 / 6% of Max Health per second.
Passively causes any non-DoT Damage dealt by Apex to apply Burning Ember to enemies, dealing 9 / 18 / 27 / 36 Magic Damage per second for 4 seconds.
Staff Effect: Reduces cooldown to 30 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5 / 6 / 7 / 8% of Max Health per second.
LVL 8
The Burning Ember
Upon use, begins a channel that restores 3 / 4 / 5 / 6% of Max Health per second.
Passively causes any non-DoT Damage dealt by Apex to apply Burning Ember to enemies, dealing 9 / 18 / 27 / 36 Magic Damage per second for 4 seconds.
Staff Effect: Reduces cooldown to 30 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5 / 6 / 7 / 8% of Max Health per second.
LVL 9
The Burning Ember
Upon use, begins a channel that restores 3 / 4 / 5 / 6% of Max Health per second.
Passively causes any non-DoT Damage dealt by Apex to apply Burning Ember to enemies, dealing 9 / 18 / 27 / 36 Magic Damage per second for 4 seconds.
Staff Effect: Reduces cooldown to 30 seconds, Apex can now move at 75% Movement Speed during the channel. Healing increased to 5 / 6 / 7 / 8% of Max Health per second.
LVL 10
Armageddon
Unleashes a ring of flames that deals up to 200 / 300 / 400 Magic Damage to enemies based on how close they are to the center.
If enemies are affected by Burning Ember, they receive a 1.5 / 2 / 2.5 second Stun and have the Burning Ember duration extended by 5 seconds. Otherwise, they receive a 0.5 second Stun.
LVL 11
Decimate
Dashes in the target direction and then dealing 0.5 / 1 / 1.5 / 2x your Attack Damage to each enemy in the area.
The dash follows pathing.
LVL 12
Decimate
Dashes in the target direction and then dealing 0.5 / 1 / 1.5 / 2x your Attack Damage to each enemy in the area.
The dash follows pathing.
LVL 13
Decimate
Dashes in the target direction and then dealing 0.5 / 1 / 1.5 / 2x your Attack Damage to each enemy in the area.
The dash follows pathing.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Armageddon
Unleashes a ring of flames that deals up to 200 / 300 / 400 Magic Damage to enemies based on how close they are to the center.
If enemies are affected by Burning Ember, they receive a 1.5 / 2 / 2.5 second Stun and have the Burning Ember duration extended by 5 seconds. Otherwise, they receive a 0.5 second Stun.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25