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Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
support aluna
Crushing Claws
3 Strength
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Orb of Zamos
Buffs you and a nearby ally with speed.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Grave Locket
Collects gold and experience from an ally's kills.
Homecoming Stone
Teleports you to a friendly structure.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Sand Scepter
Immobilizes enemies & dispels
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Harkon's Blade
When active, transforms your attacks into Magic Damage.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Wingbow
Grants high agility, Evasion, and a different effect if Melee or Ranged.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 1
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 2
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 3
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 4
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 5
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 6
Power Throw
Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.
Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).
LVL 7
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 8
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 9
Déja Vu
This skill has 3 activation points.
First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.
Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.
LVL 10
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 11
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 12
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 13
Emerald Lightning
Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).
Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.
Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Emerald Red
Powers up your abilities within the next 10 seconds.
Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.
Staff of the Master increases duration to 20 seconds.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25