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Emerald Lightning

Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).

Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.

Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).

Power Throw

Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.

Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).

Déja Vu

This skill has 3 activation points.

First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.

Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.

Emerald Red

Powers up your abilities within the next 10 seconds.

Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.

Staff of the Master increases duration to 20 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

support aluna

STARTING

Crushing Claws

3 Strength

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Grave Locket

Collects gold and experience from an ally's kills.

Homecoming Stone

Teleports you to a friendly structure.

Ward of Revelation

Place to temporarily Reveal stealth in the nearby area for 3 minutes.

Sand Scepter

Immobilizes enemies & dispels

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Harkon's Blade

When active, transforms your attacks into Magic Damage.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

DEFENSIVE

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Power Throw

Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.

Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).

LVL 1

Emerald Lightning

Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).

Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.

Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).

LVL 2

Power Throw

Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.

Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).

LVL 3

Déja Vu

This skill has 3 activation points.

First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.

Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.

LVL 4

Power Throw

Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.

Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).

LVL 5

Emerald Red

Powers up your abilities within the next 10 seconds.

Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.

Staff of the Master increases duration to 20 seconds.

LVL 6

Power Throw

Target a location to hit enemies in a line. Deals an initial 150 / 220 / 290 / 360 Magic Damage, reduced by 10% per enemy hit.

Emerald Red removes damage reduction and gives projectile global range. Each cast is free as long as charges are on the skill (when granted by Emerald Red).

LVL 7

Déja Vu

This skill has 3 activation points.

First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.

Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.

LVL 8

Déja Vu

This skill has 3 activation points.

First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.

Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.

LVL 9

Déja Vu

This skill has 3 activation points.

First: Gains unitwalking and 30 / 35 / 40 / 45% Movement Speed for 3 / 4 / 5 / 6 seconds.
Second: Send a Shadow along the path you took from activation, slowing enemies hit by -25 / -30 / -35 / -40% Movement Speed for 3 / 3.5 / 4 / 4.5 seconds.
Third: Teleport to the Shadow's location.

Emerald Red increases the Movement Speed bonus to 45 / 50 / 55 / 60% and grants Aluna 100% Evasion. Enemies that touch Aluna also receive the Movement Speed Slow.

LVL 10

Emerald Red

Powers up your abilities within the next 10 seconds.

Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.

Staff of the Master increases duration to 20 seconds.

LVL 11

Emerald Lightning

Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).

Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.

Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).

LVL 12

Emerald Lightning

Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).

Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.

Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).

LVL 13

Emerald Lightning

Target an enemy to launch lightning at them and the closest enemy to them, applying a 1.25 / 1.5 / 1.75 / 2 second Stun and stealing 20 / 30 / 40 / 50 Attack Speed from each for 5 seconds (max of 3 charges for Attack Speed buff).

Emerald Red changes the Attack Speed buff and penalty durations to 10 seconds, and changes the Attack Speed buff/penalty value to 75.

Staff of the Master increases Bounce Count from 1 to 3 (for Emerald Red version of the spell only).

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Emerald Red

Powers up your abilities within the next 10 seconds.

Power Throw gains 0 / 1 / 2 charges that allow free casts of Power Throw while Emerald Red is active.

Staff of the Master increases duration to 20 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25