Error - This is a list of what has happened / what has gone wrong!
HERO: Pandamonium
TITLE: delfwn's Pandamonium Guide
Written By: delfwn
Date Last Modified: 07/05/18
Flurry
Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units. Destroys trees.
A charge is refreshed every 3 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Staff of the Master: Max charges increased to 2 / 3 / 4 / 5, charge refresh time reduced to 2.3 seconds. Procs on enemy units from Flurry now count as a real autoattack (Runed Cleaver's cleave effect does not apply via Flurry).
Flick
Target an enemy unit to leap to it, deal 20 Physical Damage, and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.
Cannon Ball
Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.
Face Smash
Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.
Pandamonium takes 50% less damage while channeling.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
INTRODUCE YOUR GUIDE . . .
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Ghost Marchers
Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.
Portal Key
Grants the ability to teleport short distances.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Genjuro
Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Null Stone
Periodically blocks single-target abilities.
Sand Scepter
Immobilizes enemies & dispels
Sol's Bulwark
Grants 2 Armor to nearby Allies or removes 3 Armor from nearby Enemies.
Flurry
Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units. Destroys trees.
A charge is refreshed every 3 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Staff of the Master: Max charges increased to 2 / 3 / 4 / 5, charge refresh time reduced to 2.3 seconds. Procs on enemy units from Flurry now count as a real autoattack (Runed Cleaver's cleave effect does not apply via Flurry).
LVL 1
Cannon Ball
Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.
LVL 2
Flick
Target an enemy unit to leap to it, deal 20 Physical Damage, and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.
LVL 3
Flurry
Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units. Destroys trees.
A charge is refreshed every 3 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Staff of the Master: Max charges increased to 2 / 3 / 4 / 5, charge refresh time reduced to 2.3 seconds. Procs on enemy units from Flurry now count as a real autoattack (Runed Cleaver's cleave effect does not apply via Flurry).
LVL 4
Flick
Target an enemy unit to leap to it, deal 20 Physical Damage, and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.
LVL 5
Face Smash
Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.
Pandamonium takes 50% less damage while channeling.
LVL 6
Flick
Target an enemy unit to leap to it, deal 20 Physical Damage, and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.
LVL 7
Flick
Target an enemy unit to leap to it, deal 20 Physical Damage, and throw it behind yourself. Enemy unit receives -2 / -4 / -6 / -8 Armor and tapering -40% Movement Speed.
LVL 8
Flurry
Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units. Destroys trees.
A charge is refreshed every 3 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Staff of the Master: Max charges increased to 2 / 3 / 4 / 5, charge refresh time reduced to 2.3 seconds. Procs on enemy units from Flurry now count as a real autoattack (Runed Cleaver's cleave effect does not apply via Flurry).
LVL 9
Flurry
Activate to deal your Attack Damage plus 15 / 25 / 35 / 45% Base Damage to enemy units in front of you. You and your targets are Pushed Forward 100 Units. Destroys trees.
A charge is refreshed every 3 seconds. Maximum of 1 / 2 / 3 / 4 charges.
Staff of the Master: Max charges increased to 2 / 3 / 4 / 5, charge refresh time reduced to 2.3 seconds. Procs on enemy units from Flurry now count as a real autoattack (Runed Cleaver's cleave effect does not apply via Flurry).
LVL 10
Face Smash
Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.
Pandamonium takes 50% less damage while channeling.
LVL 11
Cannon Ball
Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.
LVL 12
Cannon Ball
Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.
LVL 13
Cannon Ball
Target a location to jump to it, dealing 100 / 175 / 250 / 325 Physical Damage and 1.5 / 1.75 / 2 / 2.25 seconds Stun to nearby enemies upon landing.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Face Smash
Target an enemy unit to Stun it for 4 seconds and attacking five times with 30 / 75 / 120% bonus Base Damage. Channeling.
Pandamonium takes 50% less damage while channeling.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25