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HERO: Succubus
TITLE: HiKnote's Succubus Guide
Written By: HiKnote
Date Last Modified: 07/09/18
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Succubus offers an amazing amount of crowd control. Great middle hero, but also very nice support. When supporting, try to use your Heartache before the kill for your carry.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Orb of Zamos
Buffs you and a nearby ally with speed.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Portal Key
Grants the ability to teleport short distances.
Post Haste
Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Codex
Cast to deal massive Magic Damage to a target.
Can be upgraded 4 times.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Void Talisman
Activation Modifier
Grants physical immunity but Disarms yourself.
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 1
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 2
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 3
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 4
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 5
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 6
Heartache
Target an enemy unit to deal 75 / 150 / 225 / 300 True Damage and heal yourself for the same amount.
LVL 7
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 8
Mesmerize
Target a unit to apply a 3 / 4 / 5 / 6 second Sleep, removing 30 Health per second. Direct damage will remove the Sleep and if attacked, the Sleep is transferred to the attacker for 3 seconds.
The target is invulnerable for the first second of the Sleep state. Succubus can dispel Mesmerize on herself at any time.
LVL 9
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 10
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 11
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 12
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 13
Smitten
Target an enemy unit to reduce all of its damage output by 26 / 34 / 42 / 50% for 10 / 12 / 14 / 16 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Cursed Embrace
Target an enemy unit to channel on them for up to 5 seconds, applying a Stun and dealing 100 / 160 / 220 Magic Damage per second. Drains up to 25% of the target's mana and gives it to Succubus over the duration.
Staff of the Master makes the ability non-channeling, increases duration by 1 second, and reduces cooldown by 15 seconds. Has a leash range of 1200 units.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25