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HERO: Pollywog Priest
TITLE: Jaimez's Pollywog Priest Guide
Written By: Jaimez
Date Last Modified: 10/14/18
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Somaz when laning with a carry.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Orb of Zamos
Buffs you and a nearby ally with speed.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Grave Locket
Collects gold and experience from an ally's kills.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Power Supply
Allows the wielder to absorb Health and Mana from enemy spellcasts.
Ring of Sorcery
When activated, replenishes 135 mana to self and nearby allies.
Striders
Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Portal Key
Grants the ability to teleport short distances.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Null Stone
Periodically blocks single-target abilities.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 1
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 2
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 3
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 4
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 5
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 6
Electric Jolt
Target an enemy unit to deal 105 / 170 / 235 / 300 Magic Damage to all enemies in a cone.
LVL 7
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 8
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 9
Morph
Target an enemy unit to turn it into a bullfrog for 1.25 / 2 / 2.75 / 3.5 seconds, leaving it unable to attack, cast spells, or use items. Instantly kills enemy illusions and dispels stealth.
LVL 10
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 11
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 12
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 13
Tongue Tied
Target an enemy unit to channel for 2.5 / 3.25 / 4.0 / 4.75 seconds. During the channel, the target is fully disabled and takes 40 / 50 / 60 / 70 Magic Damage per second.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Voodoo Wards
Target a location to summon 8 controllable Voodoo Wards at that position. The wards will attack nearby enemies, dealing 40 / 65 / 90 Physical Damage per attack (25% less damage vs. Structures), and die from 2 attacks.
Staff of the Master increases the number of Voodoo Wards this ability places.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25