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HERO: Hammerstorm
TITLE: ^909 Stop... Hammertime !!
Written By: Khruc
Date Last Modified: 07/16/18
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Iron Buckler
50% chance to block 20 damage (10 for ranged heroes).
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mana Potion
Use to regenerate target's Mana by 125 over 20 seconds.
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Riftshards
Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.
Elder Parasite
Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.
Insanitarius
Activate to greatly increase Strength and damage while draining your own Health.
Sustainer
5 Health/s
125% Mana Regeneration
Runed Cleaver
Melee heroes gain splash damage on attack. Ranged heroes do not benefit.
Steamboots
Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.
Brutalizer
Bash Modifier
Grants a chance to Stun your target on attack.
Dawnbringer
Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Hypercrown
Lightning Modifier
Chain Lightning
Electric Jolt buff
Staff of the Master
Boosts the abilities of many heroes. Check your ability tooltips for compatibility.
Thunderclaw
Lightning Modifier
Unleash an AOE every few attacks.
Shieldbreaker
Reduces enemy Armor on attack.
Can be upgraded 2 times.
Portal Key
Grants the ability to teleport short distances.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Barbed Armor
Activate to return pre-mitigated damage to attackers.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Shaman's Headdress
Magic Armor Modifier
10 Magic Armor
8 Health/s
Null Stone
Periodically blocks single-target abilities.
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Assassin's Shroud
Use to grant stealth for 11 seconds. Great for initiating and escaping.
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 1
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 2
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 3
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 4
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 5
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 6
Hammer Throw
Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.
Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.
LVL 7
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 8
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 9
Mighty Swing
Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.
LVL 10
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 11
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 12
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 13
Galvanize
Passively gains 2 / 4 / 6 / 8 Armor.
Activate to grant 15% Movement Speed to you and nearby allies for 5 seconds.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Brute Strength
Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.
Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25