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Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

Galvanize

Passively gains 2 / 4 / 6 / 8 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

Mighty Swing

Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Riftshards

Grants a chance to deal critical strikes on attack.
Can be upgraded 3 times.

Elder Parasite

Lifesteal Modifier
Activate to gain Attack Speed, Movement Speed and Lifesteal.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Sustainer

5 Health/s
125% Mana Regeneration

Runed Cleaver

Melee heroes gain splash damage on attack. Ranged heroes do not benefit.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Staff of the Master

Boosts the abilities of many heroes. Check your ability tooltips for compatibility.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

Portal Key

Grants the ability to teleport short distances.

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Shaman's Headdress

Magic Armor Modifier
10 Magic Armor
8 Health/s

Null Stone

Periodically blocks single-target abilities.

Helm of the Black Le...

Grants Health, Health regeneration, and a high chance to block Attack Damage.

Assassin's Shroud

Use to grant stealth for 11 seconds. Great for initiating and escaping.

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 1

Galvanize

Passively gains 2 / 4 / 6 / 8 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 2

Mighty Swing

Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.

LVL 3

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 4

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 5

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.

LVL 6

Hammer Throw

Target an enemy unit to deal 100 / 175 / 250 / 325 Magic Damage and apply a 2 second Stun in an area around the target.

Staff of the Master increases range to 900, increases projectile speed, and lets you activate this skill again within the next 3 seconds to teleport to the target, dealing your Attack Damage in the area.

LVL 7

Mighty Swing

Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.

LVL 8

Mighty Swing

Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.

LVL 9

Mighty Swing

Passively applies 20 / 30 / 40 / 50% Splash to your attacks. Can toggle this ability on & off.

LVL 10

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.

LVL 11

Galvanize

Passively gains 2 / 4 / 6 / 8 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 12

Galvanize

Passively gains 2 / 4 / 6 / 8 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 13

Galvanize

Passively gains 2 / 4 / 6 / 8 Armor.

Activate to grant
15% Movement Speed to you and nearby allies for 5 seconds.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Brute Strength

Activate to add 50 / 100 / 150% Base Damage to your attacks for 30 seconds.

Staff of the Master: After activation, now emits an aura that increases the Base Damage of other ally heroes within 900 radius by 15 / 25 / 35%.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25