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Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Just get illusions 4Head




Team with Circe for fun times

STARTING

Iron Buckler

50% chance to block 20 damage (10 for ranged heroes).

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Steamboots

Movement Modifier
60 Movement Speed. Can cycle between stat bonuses.

OFFENSIVE

Dawnbringer

Freeze, Searing, Firebrand Modifier
Slows on attack, applies stacking Magic DoT on attacks

Hypercrown

Lightning Modifier
Chain Lightning
Electric Jolt buff

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Shieldbreaker

Reduces enemy Armor on attack.
Can be upgraded 2 times.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Wingbow

Grants high agility, Evasion, and a different effect if Melee or Ranged.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Abyssal Skull

Grants allied melee units a lifesteal aura.

Plated Greaves

Movement Modifier
55 Movement Speed. Use to grant Armor to allies.

Post Haste

Movement Modifier
105 Movement Speed. Use to teleport to units and buildings.

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 1

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 2

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 3

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 4

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 5

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 6

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 7

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 8

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 9

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 10

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 11

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 12

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 13

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25