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Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Short is the best lane.
Brut is great as the first item after thunder.
Shroud is great for ganking.
Geos is your ultimate as an item so it's op.

STARTING

Logger's Hatchet

Grants bonus damage against creeps. Can be thrown at creeps and trees.

Minor Totem

1 Strength
1 Agility
1 Intelligence

Blight Stones

Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Bottle of Tears

Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.

Ghost Marchers

Movement Modifier
60 Movement Speed. Use for unitwalking and more speed.

Thunderclaw

Lightning Modifier
Unleash an AOE every few attacks.

Mystic Vestments

Magic Armor Modifier
5 Magic Armor

OFFENSIVE

Brutalizer

Bash Modifier
Grants a chance to Stun your target on attack.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Insanitarius

Activate to greatly increase Strength and damage while draining your own Health.

Nullfire Blade

Mana Combustion Modifier
Burns enemy mana and slows.
Can be upgraded 2 times.

Geometer's Bane

Firebrand Modifier
Activate to dispel and create two illusions of yourself.

Hellflower

Cast to Silence, Perplex & increase Damage Dealt against an enemy

Savage Mace

Grants a chance to Mini-Stun on attack.
Grants True Strike

Wind Whistle

15 Movement Speed

DEFENSIVE

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Daemonic Breastplate

Grants an armor and attack speed aura to allies. Reduces armor of enemies.

Barbed Armor

Activate to return pre-mitigated damage to attackers.

Frostwolf's Skull

Freeze Modifier
Attacks & single-target spells slow enemies.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Null Stone

Periodically blocks single-target abilities.

Genjuro

Use to grant stealth. Holds 2 charges. Attacking out of stealth grants bonus damage and slow.

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 1

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 2

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 3

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 4

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 5

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 6

Fractal Field

Activate to create an explosion of fractured energy around yourself after a 1.5 second delay, dealing 100 / 145 / 190 / 235 Magic Damage to nearby enemies. Each subsequent explosion affecting a target past the third explosion within the last 2 seconds deals 0.7x Damage of the previous explosion.

Your illusions within 1200 radius of you cast this around themselves.

LVL 7

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 8

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 9

Echo Strikes

Passively grants a stacking 30 / 40 / 50 / 60 Attack Speed (+10 / 15 / 20 / 25 for each of your nearby illusions) for 8 seconds whenever you use an ability. Max of 300 Attack Speed granted.

Whenever one of Xemplar's illusions dies within 900 radius of him, Xemplar receives a bonus
5 / 10 / 15 / 20 Attack Speed for 6 seconds (max of 20 / 40 / 60 / 80 Attack Speed). This bonus is separate from the main bonus and stacks with it.

LVL 10

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 11

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 12

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 13

Wall of Mirrors

Target an enemy unit to dash to them. On impact, creates a curved Wall of Mirrors behind the target that lasts for 2.5 / 3 / 3.5 / 4 seconds, deals 60 / 90 / 120 / 150 Magic Damage and applies a 30% Movement Speed Slow for 2 seconds.

Your illusions within 1200 radius will dash with you. Each subsequent dash from the same cast instance after the third dash deals 0.7x Damage of the previous dash.

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Schism

Activate to split into fractals, creating 2 illusions under your control for 30 seconds. Illusions deal 50 / 75 / 100% Ability Damage and Attack Damage and take 150% Damage (takes only 100% Damage for the first 5 seconds).

Nearby illusions under your control will
mimic your Fractal Field and Wall of Mirrors spellcasts.

Staff of the Master makes Schism spawn 2 extra illusions and increases duration to 40 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25