Error - This is a list of what has happened / what has gone wrong!
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Health Potion
Use to heal target 400 Health over 10 seconds.
Logger's Hatchet
Grants bonus damage against creeps. Can be thrown at creeps and trees.
Mark of the Novice
3 Intelligence
Minor Totem
1 Strength
1 Agility
1 Intelligence
Blight Stones
Consumes a tree, healing you for 100 Health over 16 seconds.
3 charges.
Astrolabe
Activate to heal nearby allies.
Blood Chalice
Use to sacrifice 175 Health to gain 100 Mana.
Bottle of Tears
Restores Health and Mana over 3 seconds. Recharges at the Well and holds Runes.
Alchemist's Bones
Kills the target creep and gives bonus gold.
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Helm of the Black Le...
Grants Health, Health regeneration, and a high chance to block Attack Damage.
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Frostwolf's Skull
Freeze Modifier
Attacks & single-target spells slow enemies.
Master's Legacy
Boosts the abilities of an ally hero.
Gain bonus Stats when obtained
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Restoration Stone
Upon activation, resets the cooldown of all abilities and items.
Sand Scepter
Immobilizes enemies & dispels
Hellflower
Cast to Silence, Perplex & increase Damage Dealt against an enemy
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Shrunken Head
Activation Modifier Activate to temporarily grant complete immunity to Magic.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Null Stone
Periodically blocks single-target abilities.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 1
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 2
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 3
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 4
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 5
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 6
Wave of Death
Target a unit or location to deal 100 / 175 / 250 / 325 Magic Damage in a cone.
LVL 7
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 8
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 9
Grave Silence
Target a location to apply a 2 / 2.7 / 3.3 / 4 second Silence to enemies in the area.
LVL 10
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 11
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 12
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 13
Siphon Soul
Target an enemy hero to latch onto a fragment of their soul for up to 5 seconds, dealing 20 Magic Damage per second and heals Defiler for 10 + 2 / 3 / 4 / 5% of the target's Max Health per second.
While active, the soul link also reduces the target's Movement Speed by 15 / 30 / 45 / 60 and increases Defiler's Movement Speed by 7 / 14 / 21 / 28%.
The soul link has a leash range of 800 units & also breaks if the target gains Invulnerability or Magic Immunity.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Unholy Expulsion
Activate to spawn 8 / 15 / 22 invulnerable spirits for 30 seconds that will attack any target you attack.
The spirits will heal the Defiler when they expire. Each spirit has 50 Attack Damage.
Staff of the Master allows you to activate this ability again while the spirits are active to quickly send them toward your target, damaging enemies or healing allies.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25