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Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
INTRODUCTION
Ward of Sight
Place to temporarily grant vision of the nearby area for 6 minutes.
Ward of Revelation
Place to temporarily Reveal stealth in the nearby area for 3 minutes.
Ophelia's Pact
Gives you a quest with a few objectives, rewards upon completion.
Orb of Zamos
Buffs you and a nearby ally with speed.
Grave Locket
Collects gold and experience from an ally's kills.
Lex Talionis
Lowers both yours and target's Armor.
Ring of the Teacher
Grants a minor Armor and mana regeneration aura.
Refreshing Ornament
Grants a Health Regeneration aura.
Mystic Vestments
Magic Armor Modifier
5 Magic Armor
Plated Greaves
Movement Modifier
55 Movement Speed. Use to grant Armor to allies.
Sacrificial Stone
Reduces respawn time.
Boosts Healing, Heals on Death
Soultrap
Charge with hero deaths. Use charges to heal or damage.
Dreamcatcher
Charge with hero deaths. Use charges to heal or damage.
Stormspirit
Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.
Jade Spire
Bonus Cast Range
Kuldra's Sheepstick
50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.
Portal Key
Grants the ability to teleport short distances.
Tablet of Command
Cast on a player-controlled unit to push it in the direction it's facing. Interrupts channeling.
Sand Scepter
Immobilizes enemies & dispels
Puzzlebox
Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.
Astrolabe
Activate to heal nearby allies.
Barrier Idol
Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.
Behemoth's Heart
Adds high Health and Strength. Adds Health regen based on your max Health.
Daemonic Breastplate
Grants an armor and attack speed aura to allies. Reduces armor of enemies.
Frostfield Plate
Grants an aura to reduce enemy Attack Speed. Activate to heavily Slow nearby enemies.
Abyssal Skull
Grants allied melee units a lifesteal aura.
Nome's Wisdom
Magic Armor Modifier
Grants a mana regen and healing aura.
Ultor's Heavy Helm
Use to grant allies and structures damage block.
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 1
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 2
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 3
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 4
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 5
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 6
Transfusion
Target another unit to jump to them, dealing 90 / 140 / 190 / 240 Magic Damage to enemies around them and form a link to them for 4.5 / 5 / 5.5 / 6 seconds. Can jump to another target after 1 second with half cast range, but deals no damage.
If the target is an ally, transfer all non-channeled and (unpurgeable) debuffs on them to Ichor. The link lets Ichor absorb 30 / 40 / 50 / 60% of the damage dealt to the targeted ally as non-lethal damage.
If the target is an enemy, the link transfers all non-channeled and (unpurgeable) debuffs from Ichor to the target continuously until it is broken.
LVL 7
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 8
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 9
Saint's Blood
Passively causes all forms of Physical and Magic Damage to be reduced by 3 / 6 / 9 / 12%.
Each debuff on Ichor reduces the damage by an additional 8 / 9 / 10 / 11%. Max total Damage Reduction of 25 / 35 / 45 / 55%.
LVL 10
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 11
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 12
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 13
Life Leech
Target enemy unit to deal 90 / 130 / 165 / 200 Magic Damage apply a 30% Movement Speed Slow for 5 seconds.
Allied spells and attacks against this target heal the attackers for 15 / 25 / 35 / 45 + 2% of their Missing Health.
LVL 14
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 15
Bloodrush
Activate to create an aura around Ichor for 10 seconds.
Ally heroes in the aura gain 40 Attack Speed, plus an additional 10 / 15 / 20 Attack Speed per real Ally Hero in radius.
Enemy heroes in the aura suffer -20 / 40 / 60 Attack Speed.
LVL 16
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 17
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 18
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 19
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 20
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 21
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 22
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 23
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 24
Attribute Boost
+2 Strength
+2 Agility
+2 Intelligence
LVL 25