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Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

INTRODUCTION

Prophet is an extremely versatile support hero who excels in harassing people down during the laning phase, ganking during mid game and can easily turn teamfights late game with massive team damage.

STARTING

Ward of Sight

Place to temporarily grant vision of the nearby area for 6 minutes.

Health Potion

Use to heal target 400 Health over 10 seconds.

Mana Potion

Use to regenerate target's Mana by 125 over 20 seconds.

Orb of Zamos

Buffs you and a nearby ally with speed.

ESSENTIAL

Blood Chalice

Use to sacrifice 175 Health to gain 100 Mana.

Grave Locket

Collects gold and experience from an ally's kills.

Striders

Movement Modifier
50 Movement Speed. Additional non-combat speed and regen.

OFFENSIVE

Arcane Bomb

Deals damage to non-hero units.

Dreamcatcher

Charge with hero deaths. Use charges to heal or damage.

Grimoire of Power

Searing, Magic Lifesteal Modifier
Cooldown Reduction, +Spell Damage

Lex Talionis

Lowers both yours and target's Armor.

Kuldra's Sheepstick

50 Intelligence
Cast to temporarily transfigure an enemy, disabling them.

Restoration Stone

Upon activation, resets the cooldown of all abilities and items.

Sand Scepter

Immobilizes enemies & dispels

Spell Sunder

Dealing Magic Damage causes additional damage based on target's health.

DEFENSIVE

Barrier Idol

Magic Armor Modifier
Cast to shield allies in a magic-absorbing barrier.

Behemoth's Heart

Adds high Health and Strength. Adds Health regen based on your max Health.

Icon of the Goddess

Grants bonus HP & Mana Regeneration per enemy hero death near you.

Shrunken Head

Activation Modifier Activate to temporarily grant complete immunity to Magic.

Stormspirit

Cast to envelop the target hero in an invulnerable cyclone for 2 seconds.

Nome's Wisdom

Magic Armor Modifier
Grants a mana regen and healing aura.

Null Stone

Periodically blocks single-target abilities.

Puzzlebox

Use to summon two minions. Melee minion Reveals stealth.
Can be upgraded 2 times.

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 1

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 2

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 3

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 4

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 5

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 6

Invigorate

Activate to apply Invigorate to yourself and the closest ally hero within 800 radius for 5 seconds. Invigorate grants a 80 / 120 / 140 / 160 Health Heal and a 110 Attack Speed buff for the next 1 / 2 / 3 / 4 attacks.

Staff of the Master: Reduces cooldown to 4 seconds.

LVL 7

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 8

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 9

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 10

Debilitate

Target an enemy to deal 80 / 130 / 175 / 220 Magic Damage and apply Debilitate for 4 seconds.

Enemies under the effect of Debilitate take
bonus 4 / 8 / 12 / 16% Damage from all sources.

LVL 11

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 12

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 13

Persecution

Target an enemy to deal {50} Magic Damage, apply a 0.5 Second Stun and Persecution to them for 5 Seconds. Every time an enemy is affected by Persecution is attacked by a player-controlled unit, the enemy receives {50} Magic Damage and a 0.25 second Stun.

Debuff lasts for up to 1 / 2 / 3 / 4 attacks (1 less attack if applied via Shared Fate).

LVL 14

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 15

Shared Fate

Activate to apply Shared Fate to all units within radius around you for 4 / 6 / 8 Seconds. Enemies affected by Shared Fate receive a 40% Movement Speed Slow that lasts for 1 / 1.5 / 2 seconds and then tapers off slowly.

Any of the Prophet's spells that land on a target also apply to all other valid nearby hero targets with Shared Fate. Prophet's attacks also propagate and deal 50% damage to all nearby enemy heroes with Shared Fate on them.

Staff of the Master: Damage from propagated autoattacks increased from 50% to 100%. Movement Speed Slow duration increased to 1.5 / 2 / 2.5 seconds.

LVL 16

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 17

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 18

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 19

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 20

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 21

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 22

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 23

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 24

Attribute Boost

+2 Strength
+2 Agility
+2 Intelligence

LVL 25